Prosody TiNG is supplied in several pieces. This allows you to download only the pieces you require.
The pieces have names in the form
TiNG-$part-$ver.tar.bz2 where
$part is one of the names in the table below for a part of the
distribution and $ver is a code which is specific to each
version. Note that not all variants are currently distributed, but all are
listed here so that you can recognise them in old installations.
The V6 API was introduced to allow much greater flexibility in the API permitting developmenst such as hot-swap support and Prosody X. It is now the only standard way to use the API, so for every piece you download, if there is a V6 supplement, you need that as well.
| Part | Used for |
|---|---|
| common | Files which are common to all systems (e.g. documentation, downloadable firmware, etc) |
| LINUX | Files required for any version of Linux |
| LINUX_24 | Files required for Linux 2.4 kernels |
| LINUX_26 | Files required for Linux 2.6 kernels |
| LINUX_26_gcc4_i386 | Files required for Linux 2.6 kernels built with GCC 4 |
| LINUX_V6 | Files required for V6 on Linux |
| QNX | Files required for any type of QNX |
| QNX_PPC | Files required for QNX on PowerPC |
| QNX_X86 | Files required for QNX on Intel x86 family processors |
| SOL | Files required for Solaris |
| SOL_32 | Files needed only for the Solaris 32-bit variant |
| SOL_32_V6 | Files required for V6 on 32-bit Solaris |
| SOL_64 | Files needed only for the Solaris 64-bit variant |
| SOL_64_V6 | Files required for V6 on 64-bit Solaris |
| SOL_WS | Files needed only if you want to use the Solaris Workshop (Forte) compiler |
| SOL_WS | Files required for building V6 with the Solaris Workshop (Forte) compiler |
| WINNT | Files required for Windows |
| WINNT_4 | Files which are needed only for Windows NT 4 (i.e. Windows before 2000/XP) |
| WINNT_5 | Files which are needed only for Windows 2000/XP |
| WINNT_V6 | Files required for V6 on Windows |
In a few cases, a file may be included in more than one piece. Such files are always identical in every peice, so the you always get the same result regardless of the odrer in which you unpack different pieces.